By Patrick Morris
Hey everybody
welcome back to LegalSpeak a ColdNorth joint! I'm TheLawMorris and this is the
video essay series in which I get to talk about the games I've been playing and
what I think of the medium as a whole. You can find everything we do all in one
spot over at ColdNorthPro.com, this week we are going to be talking about Xbox
Gamepass so with no further ado lets get into it!
Quick disclaimer:
everything I'm about to say is based on my own speculation. I have an economics
degree so its not baseless unqualified speculation but just keep in mind that
it is speculation none the less.
I want to come right
out and say this at the beginning: in concept Gamepass is a great idea…honestly
it's a game changing idea…in concept. In execution it's a great idea with some
major flaws that prevent it from being anything more than a decent service.
Microsoft has positioned Gamepass and advertised it as the best to play their
first party games. The problem with this is that when compared to the onslaught
of third party games the emphasis should be the other way around. Gamepass
should be sold as the best way of playing third party games inherently
positioning Xbox as the best platform to play most games on. For the past three
or arguably four generations Nintendo hasn’t concerned themselves with third
party experiences and the reason to own a Nintendo console has been the first
party offerings. In Nintendo's case this has been a decision they consciously
made but if Microsoft were to play their cards right the first party offerings
being the sole reason to own a PlayStation could be thrust upon Sony.
Regardless of
whatever magical land we want to live in where everything is free and we all
skip home holding hands every day that’s not the real world. Things cost money
and companies like Sony, Microsoft, and Nintendo arent running a charity.
Revenue streams need to be generated in order to fund the big budget titles
that we all love and at it's current price I don’t think Gamepass will be able
to simultaineously sustain the fixed operative costs of the service and fund
new big budget games that are system sellers like Halo, Gears of War, Fable,
and Forza (yes I am still a believer that Fable is coming back). Cost of
production of massive triple A and now as Microsoft is referring to them
quadruple A titles is insanely high and without the traditional revenue model
funding the next major title will be difficult. It's similar to why MoviePass
failed so spectacularly except in Microsoft's case they have directly related
hardware sales to subsidize the losses incurred, and they have a hugely
diversified business to make it so that the entire companies future doesn’t
depend on this one thing. In fact I would now like to issue a formal apology to
Microsoft, I'm sorry I compared you to the flaming bag of dogshit that is
Moviepass. Well I suppose I now offer flaming bags of dog shit an apology too.
Flaming bags of dog shit everywhere, I'm sorry I compared you to Moviepass it
really was uncalled for.
When looking at the
revenue that Microsoft is trying to generate from Gamepass you have to look at
who their target audience is. The people who are supposed to be paying for
Gamepass is, well it's everybody but the people that are actually paying for
Gamepass are teenagers parents and people that are simply not that into video
games. When I was 13 and 14 years old every summer blockbuster would offer a
three month pass to check out one game at a time and swap it out as much as you
wanted. If I'm remembering correctly it was something like $30 per month. For
my mom who was working from home at the time this was an amazing value so every
summer she would shell out the $90 and I could play as many video games as I
wanted and I also got a lot of exercise riding my bike to and from Blockbuster.
I would guess at least half of the Gamepass subscriptions are parents doing
exactly what my mom did, paying a subscription fee to be able to get something
done for a change.
Who I think makes up
the other half of the current Gamepass subscribers are the adults and college
kids that simply arent that interested in video games. The people that buy Call
of Duty and Madden or Fifa every year and pretty much nothing else. To these
people video games are a good way to pass the time but they aren't their
primary hobby or even one of their primary hobbies. These people are willing to
spend roughly $120 to $150 per year on video games and that's about it. And
considering the price of Gamepass being $120 annually Microsoft is faced with a
challenge. They have to either convince those people to spend their money on
Gamepass all year instead of Call of Duty and Fifa or they have to convince the
demographic that is one of their most casual audiences to essentially double
their annual video game budget. With the omnipresence of Call of Duty, Madden,
and Fifa and the increasing popularity of free to play games like Apex Legends
and Fortnite I think Gamepass may be targeting the wrong audience.
Fourteen years ago
video streaming was in it's infancy and over time different services have
experimented with different strategies and at this point there are three fairly
apparent winners, Netflix (obviously), HBO, and Hulu. Each of these three
services approaches the streaming game in a different way and each has
different strengths. Country club like subscription services in the Video Game
industry should be able to learn a few lessons from the video streaming
industry and emulate the behavior and emphases of one of the three big players
in order to user their recipe for success for skip a few steps.
Netflix is in my
opinion the worst of the three. Netflix's strategy in the last several years
seems to have been to throw everything at the wall and see what sticks, oh and
uh don’t bet on seinfeld, not their finest moment. Netflix is focused on making
their original content the primary reason to subscribe to their service and
every year they are either making or buying more original content than they did
the year before. What started out as a fun little experiment has become an
unrecognizable mass of widely varying quality like Jack Baker at the end of
Resident Evil 7 and it's all called Netflix Originals. Sure we still get things
like Stranger Things season one and The Santa Clarita Diet from time to time
but the vast majority of the originals is mediocre at best and 13 Reasons Why
at worst. And on top of the pile of originals Netflix has all the movies from
ten years ago that nobody wanted to watch! What a deal!
HBO has taken almost
the exact opposite approach as netflix. Yes they are still focused on their
original series but that's almost all there is on HBO and they are so few and
far between that when one comes you know it's going to be worth watching. I'm not
a Game of Thrones fan, in fact that show is getting to Breaking Bad levels of
obnoxious to where I just cant wait for it to be over so people will shut the
fuck up about it. But no matter how annoyed I am with the fan's I cant deny the
insane level of overall quality that show has. Production value, acting,
writing, sets, story tellings, it's all fantastic. It's almost like it wasn’t a
poop in the urinal they waited for their audience to find and hoped they would
think it was funny.
And finally the
middle of the road most level headed little brother of the bunch Hulu. Hulu's
focus isn't about creating their own content it's delivering other people's
content. When I don’t know what I want to watch, I go to Hulu. I go to Hulu
because they put effort and investment into having a great library of third
party content and that bankrolls a significantly smaller library of their own
originals that for the most part kick ass, The Handmaids Tale and Castle Rock
jump to mind.
Unfortunately it
appears as though Microsoft is trying to emulate the Netflix model. Just
throwing everything at the wall including things that shouldn't have been like
Sea of Thieves, State of Decay 2, and Crackdown 3. I said it at the beginning
of this video and I'll say it again now: Gamepass is a game changing idea (pun
intended). But what they need to do is build up a great library of third party
titles then up the monthly premium so it's a better value and more intriguing
to players who are the ones who will eventually adopt this as just another bill
that has to be paid once per year like Live of PSN. Chase a different crowd
Microsoft, I'm willing to pay $20 or even $30 per month if we get big name
titles on the service within eight months of release. Increase the value to the
customer to appeal to the core gaming audience then increase the price because
I really don’t think we will mind! That way youll get more revenue and then use
that revenue to focus more intently on fewer games. Essentially what I'm saying
in this video Microsoft is that if you let Gamepass fuck up Halo Infinite I
will never forgive you!
Is anyone here
watching this video subscribing to Gamepass? What made you finally pull the
trigger? Let me know in the comments down below.
If you liked what
you heard don’t forget to subscribe for a new video every week. And if you
loved what you heard and you just cant get enough you can check out our podcast
HardReset for more free form video game discussion or NoRefunds the podcast
that watches bad movies so you don’t have to! You can find everything we do all
in one spot over at ColdNorthPro.com, I will be back next week talking about
the Sims so until then just go play some games.
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